Full time artist, exploring the bridges between the digital and
physical through NFTs, 3D Printing, scanning, sculpting, VR, AR and
beyond.
- Over 10 years Professional Experience in Production
- Modelling and Digital Sculpture - core strength with various pipeline
methods and tools for both hard surface and organic objects
- Texturing, lighting and shading for a range of pre rendered and real
time applications
- Editing and Compositing experience with node and layer based tools
- Experience preparing assets and completing full projects for a wide
variety of formats, including Broadcast TV,
PC games, Mobile applications, 3D printing, Virtual Reality and
Augmented Reality
- I am confident working from concept art developed by others in a
range of styles and can stick as true
or as fluidly to the original designs as needed for the overall
direction of the project
- Animation as a secondary skill in 2D and 3D when required
